Future of the Internet: Networked or Shallow?

SxSW starts next weekend, and the whole sector will be focused on the immediate future of the Internet. It seems fitting that the fifth “Future of the Internet” survey was released last week by Elon University’s Imagining the Internet Center and the Pew Research Center’s Internet & American Life Project. More than 1,000 people participated in the study, including me. From the report’s executive summary: “Technology experts and stakeholders were fairly evenly split as to whether the younger generation’s always-on connection to people and information will turn out to be a net positive or a net negative by 2020. They said many of the young people growing up hyperconnected to each other and the mobile Web and counting on the […]

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Five Forms of Mobile Media

Image by Paul Swansen Watching App Savvy Author (and personal friend) Ken Yarmosh speak, clarity in mobile communications becomes clear. He helps you see the primary communications forms on the medium clearly and concisely. Specifically, Ken talks about the three primary communication methods via mobile web development. There are additional tools that provide communications on top of the big three, similar to social networks that function within the larger world wide web. From a communicators perspective, there are several ways to approach stakeholders on mobile media. Here are the five forms that most marketers use or experiment with today. Primary Communication Methods 1) Short Messaging Service (SMS): Second generation or 2G digital cellular networks (PCS) enabled SMS, which was the […]

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The Gamification of Online Communities

Image by com2us The online gaming industry has experienced tremendous success, currently estimated at $10.5 billion by the entertainment software industry. This incredible market share of consumer interest and revenue and runaway hits like Zenga’s Farmville have caused gaming best practices to spread to the larger web, and in particular online communities. Online content and community creators have noticed, and are seeking to gamify their efforts. This process consists of integrating game components like badges, leaderboards, levels of difficulty, etc. into online communities, web site functions, and other aspects of non-game activity online. By gamifying online properties, organizations like the Huffington Post seek to offer some of the fun, challenging passion that online entertainment brings, and in turn, make their […]

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Sword and Horse: A Game of Skill by Geoff Livingston
Wide Angle Cirque du Soleil (Sans Paint) by Geoff Livingston
A Night at the Circus by Geoff Livingston
Dee Wong, @iamnerdee (Two) by Geoff Livingston
Lotuses of Days Past by Geoff Livingston
Swimming is Better with a Friend by Geoff Livingston
Texas State Capital Building by Geoff Livingston
Stevie Ray Vaughn by Geoff Livingston
Gated Stars by Geoff Livingston
Downtown Austin at Night by Geoff Livingston
Sunset Over Lake Travis by Geoff Livingston